![]() Lost Exarch: Don’t trust the win rate on this card, it is a premium pickup that people don’t yet fully know how to play. No matter how fragile it is, it’s still a very good card in its category. Umbral Geist: A bit like Sneaky Delinquent, this is a two-drop that replaces itself while also bringing Undead synergies to exploit. Right now, greeding it out for the bonus effects is almost always the better play.ĭarkfallen Shadow: This unassuming little card often turns out to be a cheaper Restless Mummy, making it a super-strong neutral tool to clear up problematic boards. Silvermoon Armorer and Silvermoon Sentinel: These two Manathirst cards were the strongest neutral minions added in the March of the Lich king set from an Arena perspective, and they can still play a part in the Standard rotation, though their effectiveness has been somewhat lessened. The best way to deal with them is to play one yourself. Pelican Diver is the weakest of the three but is still a vastly superior version of Worgen Infiltrator: the other two are broken removal tools, with Gangplank Diver guaranteeing at least a two-for-one. The Diver minions ( Gangplank Diver, Slimescale Diver and Pelican Diver): Practically speaking, “Dormant for 1 turn” coupled with Rush is just a better version of summoning sickness unless you play Aggro, rendering the minions invulnerable until they gain initiative is a net positive. It’s useless to try to play around anything specific: stocking up on power and value is your best bet. Thankfully, at least seems to have been adjusted down after a few days of clown fiesta. High-value Discover effects from curated pools featuring Standard cards remain ultra-valuable, and even though some of these tools have rotated to Wild, new ones came in to guarantee the continuation of the RNG fiesta. ![]() Nerubian Vizier, Hipster, Sketchy Stranger and Ghost Writer: The more things change, the more they stay the same. ![]() Spell discovery effects dominate this metagame, and you should only try for a tempo-heavy strategy if you have a well-constructed deck and a synergistic class for it. Mages are the leaders of the pack, even if their win rates continue to drop after a quick set of changes to the drafting odds. Notable Neutral Arena Cards in the Festival of Legends (26.0.2) Metagame ![]() Additionally, The Countess, Fel’dorei Warband, Deal with a Devil, and Astalor, Bloodsworn have all been removed from the draft pool. The devs already rolled out a set of microadjustments after just a couple of days of play, adjusting down the offering rate of high-performing Death Knight, Hunter, Mage, Paladin and Shaman cards while buffing Demon Hunter and Warrior. This means that many of the picks are straightforward as the power level difference between something like a Flamestrike and a Murloc Tinyfin is pretty easy to grasp.Ĭards from the following sets can be drafted in the Arena right now: Here’s what you need to know about the current format of the Arena: the old system of “buckets”, cards of roughly similar power levels offered against one another are gone, which means the drafting is once again based around card rarities. Arena in April 2023: Rules and Strategies ![]() Unsurprisingly, this means that some classes start with a huge built-in advantage in the drafting stage – and knowing what to go for after the first round of microadjustments can make all the difference between a middling result and an infinite run. The new Hearthstone year has brought along an Arena rotation with it, but since the limited format has tracked Constructed’s Standard-legal sets, the power level stayed extremely high, with many blowout cards to draft among the various classes. ![]()
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